Fruit Machine Python
Jun 23rd, 2016
Never
Machine learning algorithms. They also achieved the first superhuman pat. Right-side: the fruit after the background removal and after it was. Scaled down to 100x100 pixels.
- Fruita, fruitb, fruitc = allfruit I think single letter variable names (excluding and loop counters) should be avoided at all costs. You currently have all the fruits values hard coded in, it might be worth while to extract that data into a file to make it easier to add/remove new ones.
- Python Fruit Machine - Looping back to input. Hot Network Questions Why does an exponential function eventually get bigger than a quadratic Can I make lemon curd more sour/tart after it's cooked? Is ὀργίζω, to anger, cognate with ὄργια, a secret rite or ritual? Hard temperatures rises for a Mosfet.
Fruit Machine Python Tutorial
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Fruit Machine Python Programming
- importrandom
- cash =float(1)
- choice =input('n Type y to play the fruit machine (or r to reset with £1): ')
- cash =1
- if choice 'y':
- print('Sorry, you don't have enough cash to play.')
- fruits =['Cherry','Bell','Lemon','Orange','Star','Skull']
- print('You have £'+str(round(cash,2))+' credit in the machine.')
- print('You lose 20p credit leaving you with £'+str(float(round(cash-0.20,2))))
- while roll !='123':
- fruit2 ='Skull'
- print('Rolling... n')
- print('The first fruit is: '+fruit1)
- print('The second fruit is: '+fruit2)
- print('The third fruit is: '+fruit3)
- if fruit1 fruit2 or fruit1 fruit3 or fruit2 fruit3:
- bell=0
- total=0
- skull = skull+1
- bell = bell+1
- other = other + 1
- if fruit2 'Skull':
- elif fruit2 'Bell':
- else:
- skull = skull + 1
- bell = bell + 1
- other = other + 1
- if skull 2or skull 3:
- print('You lose £1 credit!')
- else:
- cash =0
- if fruit1fruit2:
- if fruit1fruit3:
- if fruit2fruit3:
- if total 1:
- cash = cash + 0.50
- print('You win £1!')
- if bell 2:
- cash = cash + 1
- if bell 3:
- cash = cash + 5
- elif choice 'r':
- print('You lose...')
- print('Goodbye')